Software Design Patterns

The Mediator Pattern

Mediator pattern is used to reduce communication complexity between multiple objects or classes. The pattern provides a mediator class which handles all the communications between different classes and supports easy maintenance of the code by loose coupling.

Book Review: Head First Design Patterns

This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they’re based. Join hundreds of thousands of developers who’ve improved their object-oriented design skills through Head First Design Patterns.

Design Patterns: Elements of Reusable Object-Oriented Software

Book Review : Design Patterns: Elements of Reusable Object-Oriented Software

Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.

The Builder Pattern .net core

Builder Pattern is useful for encapsulating and abstracting the creation of objects. It is distinct from the more common Factory Pattern because the Builder Pattern contains methods of customising the creation of an object.

How to use Factory Method Design Pattern in C#

Factory Pattern creates objects, in this post we will implement the factory design pattern in a C# application. Using the Factory pattern, we develop an abstraction that isolates the logic for determining which type of class to create.